I want to start off by saying: I LOVE the idea behind this game. Especially being able to capture and train monsters you encounter. The game is easy to play and pretty straightforward. A good game for casual RPG lovers.
My one big complaint is that it is entirely too easy to roll a 1 and mess up your entire attack. I get that rolling a 1 meaning you lose your turn is a way to balance the "endless roll" attack pattern, so that you arent so OP, but when every other roll is a 1, it gets infuriating really fast.
Not a bad game overall, and really fun. I just think they should balance the chances of rolling a 1 a bit better. It would make the game so much less frustrating.
LyricaSilvan about Tiny Dice Dungeon, v1.31.0